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bukkit-dreamland's Issues

Load health after logout/login

how can we efficiently load the health after a player logout (sent back to normal world) and then logged in. Do we want to do player login events from a file?

Configurable environments for the worlds

In case if people want to go for example go to a custom map that isn't a skylands map.

Example Config:

worlds:
-----default:
----------persistInventory: false
-----dream:
----------environment: normal/nether/skylands
----------mobChance: 0
----------flaming: false...
----------returnToBed: false
-----nightmare:
----------environment: normal/nether/skylands
----------mobChance: 0
----------flaming: true...

Issue with bed location

need to return plugin.getWorlds().get(0).getSpawnLocation() if bed location does not exist

ReAdd setdreamspawn

This got removed in one of the code clean ups. It might be nice to re add it

Accidentaly found bug

when in one of the dreamlands you use command /back, you go back to spawnpoint with empty inventory and no way to get back your items.

onPlayerMove Event Triggerd to much.

Maybe we need to check if the player is in dreamworld before even calling that function.
Because now it causes to much CPU because It's getting triggered all the time.

player kicked hacking :(

public void onPlayerKick(PlayerKickEvent event)
{
if(event.getReason().contains("moved too quickly")) {
System.out.println("Prevented kicking "+event.getPlayer().getDisplayName()+" for reason: ""+event.getReason()+""");
event.setCancelled(true);
}
}

we need to incorperate this( we can use the existing lock files to check if a player is moving)

Create Wiki

We should create a wiki through github for managing FAQ's and such

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