Code Monkey home page Code Monkey logo

oxefmsynth's Introduction

Oxe FM Synth

Welcome to the Oxe FM Synth official repository.

defaultskin

This repository contains the synth core and three different ways to use it:

  • as a demo (for testing synth engine, for profiling or just for fun)
  • as a standalone application (for testing GUI)
  • as a VST plugin for Windows (32/64bit), Linux 32/64bit and Mac OS X (64bit)

Building

Windows

Requirements: mingw-w64 and msys. Install both 32 and 64bit (run the installer twice). On the msys shell just type mingw32-make.

Linux

To build native executables just type make (requirement: g++). To build Windows executables on Ubuntu, type sudo apt-get install mingw-w64 to install the required tools.

Mac OS X

On Xcode, install the "Command Line Tools" and type make on terminal. The Xcode IDE itself is not used.

All the code is always compiled by once on purpose, to make sure everything is fine (because it is a tiny project). converter is a development tool for creating the demos. It converts a .mid file in a tune.h used for the demo player.

Using the standalone

While we are working on GUI (changing code or making skins) this standalone version helps a lot, because it is faster than open the plugin host, create a track, add the plugin, and so on. With the standalone version we reduce it in only one step. To cross-compile it for Windows, from Linux, run make -f Makefile.standalone TARGET=WIN32. To build a native version, just type make -f Makefile.standalone.

Using the demo

By default, a native plataform executable is generated. The tune can be rendered to a .wav file, to the memory (for profiling purposes) and, optionally, to the sound card in real time, using DirectSound. You can enable this building it with make -f Makefile.demo WITH_DSOUND=YES. Once it is done, the default behaviour is to start playing. The command line parameters -f (to file) and -m (to memory) still works if used. To cross-compile it for Windows, from Linux, run make -f Makefile.demo TARGET=WIN32. To build a native version, just type make -f Makefile.demo.

Skins

To use a ready skin or test a new one, just put the images in a "skin" dir in the same dir as the plugin/standalone executable.

skin1

skin2

skin3

skin4

skin5

skin6

oxefmsynth's People

Contributors

oxesoft avatar pdesaulniers avatar falktx avatar gi0e5b06 avatar suhr avatar

Stargazers

Roman avatar

Watchers

James Cloos avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.