A Celeste mod allowing the volume of certain (generally obnoxious) sounds to be adjusted individually. sorry kevin
Sounds currently supported:
- Bird Squawk: The sound used when the bird squawks.
- Broken Window: The sounds used when wind is blowing through a broken window (e.g. in Resort).
- Conveyor: The sounds used when a conveyor is active.
- Core Block: The sounds used for core blocks.
- Death: The sounds used when the player dies.
- Respawn: The sound used when the player respawns.
- Golden Death: The sound used when the player dies with a golden berry.
- Dialogue: The sounds used for character voices in dialogue. Affects all voices.
- Dream Block: The sounds used when the player travels through a dream block.
- Drum Swap Block: The sounds used for drum swap blocks from Strawberry Jam.
- Fireball: The sound used when a fireball is present.
- Heart Collect: The sound used when a crystal heart is collected.
- Item Crystal Death: The sound used when an item crystal from Cherry Helper is destroyed.
- Kevin Block: The sounds used for Kevin blocks.
- Lava Barrier: The sound used when a lava barrier is present.
- Lightning Ambience: The sound used when lightning is present in a room.
- Lightning Strike: The sound used when lightning strikes occur.
- Move Block: The sounds used by move blocks.
- Oshiro Boss: The sounds used when an Oshiro boss is active.
- Pico-8 Flag: The sound used when a Pico-8 flag is hit.
- Seeker: The sounds used for seekers.
- Spring: The sound used when a spring is sprung.
- Touch Switch Complete: The sound used when the last touch switch is activated. Ding dong!
- Farewell Wind: The wind ambience used in Farewell.
- Ridge Wind: The wind ambience used in Golden Ridge.
- Zip Mover: The sound used when a zip mover is activated.
If you find any issues or have a sound you'd like to be supported, give me a shout in Celestecord's #modding_feedback, via dm at caeyo#0477, or in the Issues tab. Support for other sounds (from vanilla or mods) can be added with little trouble, but in the interest of not overloading the menu I won't be adding every sound under the sun.