An example of pixelization in Unity using Compute Shaders and HDRP. Read the accompanying blog post here.
bzgeb / pixelatepostprocessinghdrp Goto Github PK
View Code? Open in Web Editor NEWPixelize Post Processing in Unity with Compute Shaders, for use in HDRP
Home Page: https://bronsonzgeb.com/index.php/2021/08/01/pixelate-filter-in-hdrp-using-compute-shaders/
License: MIT License