xp32 is an old school graphics demo for the DOS operating system. It contains graphics routines, a 'real-time' lightweight process scheduler, a '3d' vector graphics engine, fire and a number of other unique graphics hacks along the way.
No audio.
This was originally written in 1997 for my 4th year Computer Engineering graduate project/thesis course. My final mark was 100% and I was told I didn't not have to fulfill the requirement of writing the paper after the demo I gave my instructor, Greg Bond. I was happy at the time to not have the work of writing the paper, but I found as I grew older the lack of skills in describing my work using words was never developed to the ability that I've wished for.
Maybe this paper will get written someday.
TODO: make work with non DOS graphics. Send drawing commands to stdout to be piped into a Common Lisp graphics terminal driver programing. Use S-Expressions for the data format ie: (set-mode 320 240 t) ;; t is for palletized graphics.
-- Burton Samograd [email protected] 2016