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xp32 - a graphics demo for DOS

xp32 is an old school graphics demo for the DOS operating system. It contains graphics routines, a 'real-time' lightweight process scheduler, a '3d' vector graphics engine, fire and a number of other unique graphics hacks along the way.

No audio.

This was originally written in 1997 for my 4th year Computer Engineering graduate project/thesis course. My final mark was 100% and I was told I didn't not have to fulfill the requirement of writing the paper after the demo I gave my instructor, Greg Bond. I was happy at the time to not have the work of writing the paper, but I found as I grew older the lack of skills in describing my work using words was never developed to the ability that I've wished for.

Maybe this paper will get written someday.

TODO: make work with non DOS graphics. Send drawing commands to stdout to be piped into a Common Lisp graphics terminal driver programing. Use S-Expressions for the data format ie: (set-mode 320 240 t) ;; t is for palletized graphics.

-- Burton Samograd [email protected] 2016

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