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playerbadgescript's Introduction

Script to call in MFL

<script src="https://brickyt.github.io/playerBadgeScript/index.js"></script>

Adding new club with image and tooltip image

  • Let the club name be AAA

  • Let the image to be displayed beside the player name in club AAA be playerclub.png

  • Convert this image to base64 string using sites like https://www.base64-image.de . This will generate base64 string for playerclub.png let us call it playerclubBase64

  • Let the image to be displayed when mouseover or clicked on the image beside the player name be 'playerclubdetails.png'

  • Convert this image to base64 string using sites like https://www.base64-image.de . This will generate base64 string for playerclub.png let us call it playerclubdetailsBase64

  • Open the index.js file to add the new details

1

Update cMap to point to the name

    cMap = {
            "AAA" : "PLAYERCLUB"  //notice that playerclub is now in caps

    }

2

Update the images to point the playerclub to the base64 representation

images = {
    "playerclub" : "playerclubBase64" //value gotten from https://www.base64-image.de  page

}

3

Update the tips to point the playerclubdetailsBase64 to the base64 representation

images = {
    "playerclub" : "playerclubdetailsBase64" //value gotten from https://www.base64-image.de  page

}

That's it!

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