vultrcore's People
vultrcore's Issues
Gui
Forward Plus Rendering
UUID
Speed up hot reloading
PhysX
Screen space reflections
Replace fbo texture inputs with input attachments
Shadow Mapping
Gizmos for camera and lights and other invisible objects
Lightmapping/baked lighting
Deleting multiple entities, serializing, then reloading the scene causes assertion in hashmap
Undo System
"Root is not black" free list allocator bug when spam reloading mesh inline with main loop
Particle Systems
Create Multiple Trees for Free List Allocator
This should hopefully optimize the 700ns performance. The idea is to have multiple red-black-trees roots for different sizes, one tree for <128, another for <256, etc.
Reflection probes
Endianness for binary files
Skybox
Asset Metadata
We basically need a ".meta" file in the resource directory that is generated by the engine containing additional information such as UUID and the like
Prefabs
Ambient Occlusion
Rework imgui editor to better support pop-ups
Animations
Rework Resource Browser
Multiple objects loading from FBX
String Formatting
Point Lights
Texture import format metadata
Console Logging/Logger in General
Release Mode Crashes
Crashes when loading scene
Shader Hot Reloading
Bloom
vkWaitForFences Infinite block/device lost
Shadow Mapping
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