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metaeditor's Introduction

MetaEditor for Unreal Engine

MetaEditor, created by the team at UnrealOS is a professional web application development solution based on ReactJS and PixelStreaming.

The standard implementation of PixelStreaming greatly complicates the development of reactive web applications for Unreal Engine. Initially, PixelStreaming is a no-architecture javascript solution for interacting with reactive web frameworks. Adapting standard PixelStreaming to ReactJS is a very long and laborious process. This process significantly increases the development time, because there are a lot of technical challenges related to the peculiarities of browsers, devices and reactive technologies (like ReactJS, Angular or Vue).

MetaEditor streamlines PixelStreaming development to allow businesses to easily deploy and customize their ReactJS application.

Links

Community

Steps to run this project:

  1. Run yarn install command
  2. Run yarn dev command

Stack:

  1. PixelStreaming
  2. ReactJS + TypeScript
  3. Material (MUI)
  4. Emotion
  5. Nextjs

metaeditor's People

Contributors

markolofsen avatar

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