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pal-conf's Issues

中文翻译优化

感觉有些翻译不是很好理解,我先列出来一些修改建议,欢迎继续补充(x)
PalDamageRateAttack 帕鲁伤害率攻击 -> 帕鲁造成的伤害倍率
PalDamageRateDefense 帕鲁伤害率防御 -> 帕鲁受到的伤害倍率
PlayerDamageRateAttack 玩家伤害率攻击 -> 玩家造成的伤害倍率
PlayerDamageRateDefense 玩家伤害率防御 -> 玩家受到的伤害倍率

把自己配置文件(ini)上传之后,转为sav下载,下载失败

ini文件
[/Script/Pal.PalGameWorldSettings] OptionSettings=(Difficulty=None,DayTimeSpeedRate=1.000000,NightTimeSpeedRate=1.000000,ExpRate=20.000000,PalCaptureRate=5.000000,PalSpawnNumRate=1.000000,PalDamageRateAttack=1.000000,PalDamageRateDefense=1.000000,PlayerDamageRateAttack=1.000000,PlayerDamageRateDefense=1.000000,PlayerStomachDecreaceRate=1.000000,PlayerStaminaDecreaceRate=1.000000,PlayerAutoHPRegeneRate=1.000000,PlayerAutoHpRegeneRateInSleep=1.000000,PalStomachDecreaceRate=1.000000,PalStaminaDecreaceRate=1.000000,PalAutoHPRegeneRate=1.000000,PalAutoHpRegeneRateInSleep=1.000000,BuildObjectDamageRate=1.000000,BuildObjectDeteriorationDamageRate=1.000000,CollectionDropRate=5.000000,CollectionObjectHpRate=0.5.000000,CollectionObjectRespawnSpeedRate=0.5.000000,EnemyDropItemRate=5.000000,DeathPenalty=None,bEnablePlayerToPlayerDamage=False,bEnableFriendlyFire=False,bEnableInvaderEnemy=True,bActiveUNKO=False,bEnableAimAssistPad=True,bEnableAimAssistKeyboard=False,DropItemMaxNum=5000,DropItemMaxNum_UNKO=100,BaseCampMaxNum=128,BaseCampWorkerMaxNum=20,DropItemAliveMaxHours=1.000000,bAutoResetGuildNoOnlinePlayers=False,AutoResetGuildTimeNoOnlinePlayers=72.000000,GuildPlayerMaxNum=20,PalEggDefaultHatchingTime=0.000000,WorkSpeedRate=3.000000,bIsMultiplay=True,bIsPvP=False,bCanPickupOtherGuildDeathPenaltyDrop=False,bEnableNonLoginPenalty=True,bEnableFastTravel=True,bIsStartLocationSelectByMap=True,bExistPlayerAfterLogout=False,bEnableDefenseOtherGuildPlayer=False,CoopPlayerMaxNum=4,ServerPlayerMaxNum=32,ServerName="Nalan Palworld Server",ServerDescription="Nalan Palworld Server",AdminPassword="xxxxxx",ServerPassword="xxxxxx",PublicPort=8211,PublicIP="",RCONEnabled=False,RCONPort=25575,Region="",bUseAuth=True,BanListURL="https://api.palworldgame.com/api/banlist.txt")
image

关于 可采集物品生命值倍率 CollectionObjectHpRate 难易度

1
在网上查找了下,有说法是矿物产出是固定的,产出多少取决于道具采集量倍率 CollectionDropRate ,因此可采集物品生命值倍率越高,装备耐久消耗就越大,帕鲁挖取时间就越久,所以是否数值越小,难度反更简单,越大反而更难呢?我现在玩把这个生命值倍率调大后,产出量感觉没什么增加。具体可能要大佬们测试下。

Self Hosting?

Can these files be uploaded to a webserver in order to work?

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