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jell-machine's Issues

Game crashes

When I try to open the game the game just closes.

Doesn't open on Linux

Literally

Ubuntu 22.04.2 Long Term Support from ://releases.ubuntu.com/jelly (desktop image)
jell-machine_1.0.0_amd64.AppImage doesn't open, build_appimage.sh - error on line 6 (set -euxo pipefall - param -o blahblah set blahblah pipefall):

$ sh build_appimage.sh
build_appimage.sh: 6: set: Illegal option -o pipefail

same with $ sudo sh build_appimage.sh
i also tried using cat:

$ cat build_appimage.sh | bash
+ export ARCH=x86_64
+ ARCH=x86_64
+ APPIMAGE_BUNDLE_XDG_OPEN=0
+ APPIMAGE_BUNDLE_GSTREAMER=0
+ TRAY_LIBRARY_PATH=0
+ '[' x86_64 == i686 ']'
+ linuxdeploy_arch=x86_64
+ mkdir -p jell-machine.AppDir
+ cp -r ../appimage_deb/data/usr jell-machine.AppDir
cp: cannot stat '../appimage_deb/data/usr': No such file or directory

and same with cat build_appimage.sh | sudo bash
i tried with cat build_appimage.sh | sudo sh but got the same set -o pipefall error

not opening

{"e*{"errno:-405,"sr3call":"scandiyb,"code":"SQ%%�]��^\ is the code decoded
from
eyJllip7ImVycm5vljotNDA10Cwic3IzY2FsbCI6InNjYW5kaXliLCJjb2RlIjoiU5PRUSUliwicGF0aC161i9hc3...

i get it when i open the newest dev vershion

Suggestions from Discord

Jell Machine suggestions

General

Confirmed:

  • Rewind
    Store a few (like about 10) ticks
  • Circle fill tool
  • "looped" mode
    cells that go out of the grid come in at the other side

Cells

  • 3-way generator
    A generator that generates in three directions
  • Invincible cell
  • Mirror cell
  • Cell that can only be pushed with movers
  • Magnet cell
    wat it doing?
  • Telekinesis Mover
  • Jell Cell
    Turn any cell nearby into jell cells
  • Level 2 enemy / hard enemy
    Takes two hits to break
  • a magnet cell that has a north and a south pole. Opposite poles attract same poles repel (distance of 1 tile for both)
    also if a magnet is pushed and it has a magnet connected to it it pulls the other magnet with it
  • 0 level Trash
    Breaks after a specific amount of trashed cells
  • Trash Cell that can be pushed onto cells to delete them
  • Probe cell
    disables cells next to it
  • Virus Cell
    infects other cells which carry the infection if a cell is 1 block away. After 5 rounds the cell will deactivate because of the virus
  • Regenerator cell
    regenerates near deactivated cell, including probe-disabled cells. Cant be infected
  • Boom Transmitter
    Transmits boom to any cell in a 10 block radius and then is disabled. HMMMMMMM???
  • Spring cell
    if a thing moves into it it launches that thing 5 blocks away
  • Soup Cell
    gives cells around it 2x power i.e. mover moves 2x faster generator generates twice and line vibes around twice
  • Fish Cell
    slaps a cell right next to it so it goes 2 blocks in the opposite direction
  • Link Cell
    links to a cell right next to it. if the link cell / linked cell gets moved(not applicable if the cell normally moves) the other moves too. same as trashed or exploded
  • TNT Cell
    when its moved into it creates a 3-radius explosion (its a type of enemy too)
  • Tick Cell
    every 3rd subtick it changes state from movable to immovable to passthrough

Confirmed:

  • Sticky cell
  • Flipper cell
  • Electricity
  • 180° rotator
  • One way trash
  • Invisible mover cell
    invisible while simulation running and can only be shown when enabling an option
  • Rick Cell
    plays rick roll every time the level is run
  • Bot cell
    pathfinds to closest enemy

Shortcut Error

I love this so much, Could you just add the Zoom In Shortcut? I can only zoom out.

Piston heads

This is for discussing about (sticky) piston (head) problems.

Jell Machine infinitely loading on MacOS 11

Jell Machine infinitely loading on MacOS 11.0

Issue:
Jell Machine standalone app does open, but loads infinitely. Website version works just fine.

Version:
MacOS 11.0 (20A2411), Jell Machine v1.1.1, Chrome 108.0.5359.124

Computer:
MacBook Air (M1, 2020)

Steps to reproduce:
Open jell machine standalone app (maybe computer-side or version-side issue)

Videos:

Screen.Recording.2023-01-01.at.11.36.53.am.mov
0101.mp4

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