Comments (1)
Thanks for fixing this!
from lovr.
Related Issues (20)
- Last version Crashes on Windows HOT 5
- How do I limit player's movements? HOT 2
- Does lovr support pico4? HOT 2
- `pass:skybox()` crashes without error if you don't provide arguments HOT 1
- on macOS, shader constants are only sent to the first object drawn HOT 2
- when a Shape's center is inside a MeshShape, they're not reported as colliding HOT 3
- Temporary vector space exhausted HOT 2
- VK_ERROR_OUT_OF_DEVICE_MEMORY when loading a 55MB model HOT 4
- Sphere Test and Box Test for lovr.physics HOT 5
- Format Support Should Consider sRGB vs. Linear Formats HOT 1
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- Depth-Only Rendering Improvements HOT 2
- cannot draw user interface after lauch HOT 10
- App crashes when reloading model HOT 1
- Clearing Buffers to values other than zero HOT 1
- Torus is invisible when its thickness is zero HOT 4
- On macOS, mouse position is affected by DPI HOT 2
- On macOS, error message size is affected by DPI
- Multiple Animated Poses Per Model HOT 4
- High Resolution Sleep on Windows HOT 1
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