Comments (2)
The next version increases the max size of the pool from 16K numbers to 4M numbers (256x bigger), which should help a lot with this.
Another idea that hasn't been implemented yet is to add lovr.math.push
and lovr.math.pop
, so library code could drain its own vector pool without disturbing the vectors of the caller.
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Closing for now because there's since been an improvement, but feel free to comment/reopen if you still have issues with the pool capacity.
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