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Ludum Dare #19 - Work In Progress

I am taking part in 19th Ludum Dare Competition. Its a It’s a 48-hour solo-game-development-challenge-competition-thing. This is how my game looks 11 hrs before submission.

I have to work really fast to complete it on time.

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Ludum Dare #19 - 6min Before Dead line

Did it at last. Submitted the game just 6min before deadline. Here are some of the screen shots of the game in action.

Here is my compo entry. SFXR just saved my time in the final hour. There are some errors in the mechanics though.

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Treasure Island

Entry for the 19th Ludum Dare 48 hour solo game development competition.

Link to compo entry.

Screenshots

Download Executable

Treasure Island 1.2.zip (3.14 MB)

Treasure Island.zip (3.13 MB)
Treasure Island (Source)

Instructions

Use WASD or arrow keys to move around. Collect as many treasure chest as you can. Find the cross mark to go to the next level. To move to the next island use the boat.

Esc for help and pause screen.

Troubleshooting

If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1.

Credits

License


This work by Bitsits Games is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

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A Small Update for Treasure Island

As i have told in the previous post that i was not able to resolve some in Treasure Island errors due to lack of time. I have made some changes in the Treasure Island. The error was in the mechanism of checking when you take the boat, I have improved it. I also changed some pixely things.

You can download the new version from here: Treasure Island 1.2.zip (3.14 MB)

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