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License: GNU General Public License v3.0
When I enter a run apartment with wireds the apartment does not load
Screen room bug = https://media.discordapp.net/attachments/852936333215006730/1064551462295851038/image.png
Screen console error = https://media.discordapp.net/attachments/801244109259145218/1064898472618229791/image.png
Uncaught TypeError: textureSource is null
, this is because when you place a BOT in the room.Uncaught (in promise) TypeError: can't define array index property past the end of an array with non-writable length
, this is due to the Habbo Camera, when taking the photo and clicking the edit button , the effects do not appear.Uncaught TypeError: filter is null
Wireds that have to select a furni this error occursBattle Banzai counter
seems to not increase the time when clicking the right buttonPixiJS Deprecation Warning: addChild: Only Containers will be allowed to add children in v8.0.0 Deprecated since v8.0.0
this happens when I click on My Clothes, it seems that visually the faces rise upwards, also when you don't have HC, it comes out in full gray instead of having an opacity of 0.5 (should see at least a little of the blocked look)Change your look
There seems to be a problem that after purchasing HC, I cannot select clothes that contain HC.Uncaught TypeError: style is null
It happens when there are two people in the room, and the owner of the room reloads or clicks the 'Add to Staff selection' button that reloads the room._Str_448
INCOMING_PACKETS[5000] = SnowStormGameStartedEvent; //SnowStormGameStartedComposer UPDATE STATE TO 1
INCOMING_PACKETS[5001] = SnowStormQuePositionEvent; //SnowStormQuePositionComposer
INCOMING_PACKETS[5002] = SnowStormStartBlockTickerEvent; //SnowStormStartBlockTickerComposer
INCOMING_PACKETS[5003] = StartLobbyCounterEvent; //StartLobbyCounterComposer
INCOMING_PACKETS[5004] = SnowStormUnusedAlertGenericEvent; //SnowStormUnusedAlertGenericComposer
INCOMING_PACKETS[5005] = SnowStormLongDataEvent; //SnowStormLongDataComposer UPDATE STATE TO 0 / 7
INCOMING_PACKETS[5006] = SnowStormGameEndedEvent; //SnowStormGameEndedComposer
INCOMING_PACKETS[5007] = SnowStormGenericErrorEvent; //SnowStormGenericErrorComposer
INCOMING_PACKETS[5008] = SnowStormQuePlayerAddedEvent; //SnowStormQuePlayerAddedComposer UPDATE STATE TO 0
INCOMING_PACKETS[5009] = SnowStormPlayAgainEvent; //SnowStormPlayAgainComposer
INCOMING_PACKETS[5010] = SnowStormGamesLeftEvent; //SnowStormGamesLeftComposer
INCOMING_PACKETS[5011] = SnowStormQuePlayerRemovedEvent; //SnowStormQuePlayerRemovedComposer UPDATE STATE TO 0
INCOMING_PACKETS[5012] = SnowStormGamesInformationEvent; //SnowStormGamesInformationComposer
INCOMING_PACKETS[5013] = SnowStormLongData2Event; //SnowStormLongData2Composer UPDATE STATE TO 0 / 7
INCOMING_PACKETS[5014] = _SafeStr_3929; //UNUSED NOT IMPLEMENTED
_Str_343
INCOMING_PACKETS[5015] = SnowStormGameStatusEvent; //SnowStormGameStatusComposer
INCOMING_PACKETS[5016] = SnowStormFullGameStatusEvent; //SnowStormFullGameStatusComposer
_Str_336
INCOMING_PACKETS[5017] = SnowStormOnStageStartEvent; //SnowStormOnStageStartComposer UPDATE STATE TO 3
INCOMING_PACKETS[5018] = SnowStormIntializeGameArenaViewEvent; //SnowStormIntializeGameArenaViewComposer
INCOMING_PACKETS[5019] = SnowStormRejoinPreviousRoomEvent; //SnowStormRejoinPreviousRoomComposer UPDATE STATE TO 6 / 7
INCOMING_PACKETS[5020] = _SafeStr_3669; //Doesn't do anything with the data. Unused for now. //TODO: Research other revisions to see what it was used for.
INCOMING_PACKETS[5021] = SnowStormLevelDataEvent; //SnowStormLevelDataComposer
INCOMING_PACKETS[5022] = SnowStormOnGameEndingEvent; //SnowStormOnGameEndingComposer UPDATE STATE TO 6
INCOMING_PACKETS[5023] = SnowStormUserChatMessageEvent; //SnowStormUserChatMessageComposer
INCOMING_PACKETS[5024] = SnowStormOnStageRunningEvent; //SnowStormOnStageRunningComposer UPDATE STATE TO 4 / 5
INCOMING_PACKETS[5025] = SnowStormOnStageEndingEvent; //SnowStormOnStageEndingComposer UPDATE STATE TO 5
INCOMING_PACKETS[5026] = SnowStormIntializedPlayersEvent; //SnowStormIntializedPlayersComposer UPDATE STATE TO 2
INCOMING_PACKETS[5027] = SnowStormOnPlayerExitedArenaEvent; //SnowStormOnPlayerExitedArenaComposer
INCOMING_PACKETS[5028] = SnowStormGenericErrorEvent2; //SnowStormGenericErrorComposer
INCOMING_PACKETS[5029] = SnowStormUserRematchedEvent; //SnowStormUserRematchedComposer
When using :ejectall command as per Habbo, the room.confirm.eject_all should display a confirmation message to verify CANCEL or OK to ejecting all the furniture in a room, similarly to :pickall.
Unfortunately, this appears to be missing from Nitro client-side.
Nitro 2.2.0 with latest dev buildrenderer
Seems nitrosettings in SessionDataManager always returns 0 / false
_uiFlags: 0
_isRoomCameraFollowDisabled: false
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