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Bryan Howard's Projects

anyimu icon anyimu

Any IMU is a rather old repo of python and arduino code used for reading electronic digital sensors. The gui was written with PySide and pyqtgraph. Also included is c++ code for the arduino (.ino) files.

battletankue4 icon battletankue4

An open-world tank game with simple AI, terrain and advanced control system in Unreal Engine 4 (UE4)

daveslidescanner icon daveslidescanner

This is the complementary code for the kodak slide projector scanner project. The converted slide projector has been used to digitize around 35,000 slides with many more to go.

jbeam-maya-tools icon jbeam-maya-tools

JBeam maya tools goal is to use Maya as a mod editor for generating digital assets for the game BeamNG. This tools has been put on hold due to other priorities. Feel free to fork and continue on implementing this if you wish

laser-level-webcam icon laser-level-webcam

A tool for measuring height in microns of arbitrary sized objects using a webcam and a laser level.

linuxcnc icon linuxcnc

LinuxCNC controls CNC machines. It can drive milling machines, lathes, 3d printers, laser cutters, plasma cutters, robot arms, hexapods, and more.

linuxcnc-config-editor icon linuxcnc-config-editor

A Python Qt based tool for editing LinuxCNC config files (INI) with a GUI and built in variable documentation.

mayatest icon mayatest

Python unit testing inside of Autodesk Maya. Unit testing is a good thing. This tool makes it easier to test your VFX and game tools inside of Autodesk Maya.

nvidia-resource-monitor icon nvidia-resource-monitor

A simple QT based chart that reads the used memory on your Nvidia GPU. Could probably extend it to be like nvidia-smi or nvtop, etc.

open-joystick icon open-joystick

An open-source joystick with force-feedback. Using 3d printed parts, Arduino based firmware. This will encompass all aspects of building your own joystick that can be customized to your liking.

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