Code Monkey home page Code Monkey logo

svg.skia's Introduction

Svg.Skia

Gitter

Build Status CI

NuGet NuGet MyGet

GitHub release Github All Releases Github Releases

Svg.Skia is an SVG rendering library.

About

Svg.Skia can be used as a .NET library or as a CLI application to render SVG files based on a static SVG Full 1.1 subset to raster images or to a backend's canvas.

The Svg.Skia is using SVG library to load Svg object model.

The Svg.Skia library is implemented using SkiaSharp rendering backend that aims to be on par or more complete then original System.Drawing implementation and more performant and cross-platform.

The Svg.Skia can be used in same way as the SkiaSharp.Extended.Svg (load svg files as SKPicture).

The Svg library has more complete implementation of Svg document model then SkiaSharp.Extended.Svg and the Svg.Skia renderer will provide more complete rendering subsystem implementation.

NuGet

Svg.Skia is delivered as a NuGet package.

You can find the packages here NuGet and install the package like this:

Install-Package Svg.Skia

or by using nightly build feed:

  • Add https://www.myget.org/F/svgskia-nightly/api/v2 to your package sources
  • Alternative nightly build feed https://pkgs.dev.azure.com/wieslawsoltes/GitHub/_packaging/Nightly/nuget/v3/index.json
  • Update your package using Svg.Skia feed

and install the package like this:

Install-Package Svg.Skia -Pre

Usage

Library

Install Package

dotnet add package Svg.Skia
Install-Package Svg.Skia

Draw on Canvas

using SkiaSharp;
using Svg.Skia;

var svg = new SKSvg();

svg.Load("image.svg");

SKCanvas canvas = ...
canvas.DrawPicture(svg.Picture);

Save as Png

using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svg") is { })
    {
        svg.Save("image.png", SKEncodedImageFormat.Png, 100, 1f, 1f);
    }
}
using System.IO;
using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svg") is { })
    {
        using (var stream = File.OpenWrite("image.png"))
        {
            svg.Picture.ToImage(stream, SKColors.Empty, SKEncodedImageFormat.Png, 100, 1f, 1f);
        }
    }
}
using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svgz") is { })
    {
        svg.Save("image.png", SKEncodedImageFormat.Png, 100, 1f, 1f);
    }
}
using System.IO;
using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svgz") is { })
    {
        using (var stream = File.OpenWrite("image.png"))
        {
            svg.Picture.ToImage(stream, SKColors.Empty, SKEncodedImageFormat.Png, 100, 1f, 1f);
        }
    }
}

Save as Pdf

using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svg") is { })
    {
        svg.Picture.ToPdf("image.pdf", SKColors.Empty, 1f, 1f);
    }
}

Save as Xps

using SkiaSharp;
using Svg.Skia;

using (var svg = new SKSvg())
{
    if (svg.Load("image.svg") is { })
    {
        svg.Picture.ToXps("image.xps", SKColors.Empty, 1f, 1f);
    }
}

AvaloniaUI

Install Package

dotnet add package Avalonia.Svg.Skia
Install-Package Avalonia.Svg.Skia

Svg control

<Svg Path="/Assets/__AJ_Digital_Camera.svg"/>

Image control

<Image Source="{SvgImage /Assets/__AJ_Digital_Camera.svg}"/>

Avalonia Previewer

To make controls work with Avalonia Previewer please add the following lines to BuildAvaloniaApp() method:

GC.KeepAlive(typeof(SvgImageExtension).Assembly);
GC.KeepAlive(typeof(Avalonia.Svg.Skia.Svg).Assembly);

The BuildAvaloniaApp() should look similar to this:

public static AppBuilder BuildAvaloniaApp()
{
    GC.KeepAlive(typeof(SvgImageExtension).Assembly);
    GC.KeepAlive(typeof(Avalonia.Svg.Skia.Svg).Assembly);
    return AppBuilder.Configure<App>()
        .UsePlatformDetect()
        .LogToTrace();
}

This is know issue as previewer not always loads all dependencies, especially custom controls in Avalonia xmlns, other solution would be to add xmlns prefix to control with provided assembly path.

AvaloniaUI SkiaSharp Controls

Install Package

dotnet add package Avalonia.Controls.Skia
Install-Package Avalonia.Controls.Skia

Canvas

Usage:

<SKCanvasControl Name="CanvasControl" />
CanvasControl.Draw += (_, e) =>
{
    e.Canvas.DrawRect(SKRect.Create(0f, 0f, 100f, 100f), new SKPaint { Color = SKColors.Aqua });
};

Command-line tool

dotnet tool install -g Svg.Skia.Converter
Svg.Skia.Converter:
  Converts a svg file to an encoded bitmap image.

Usage:
  Svg.Skia.Converter [options]

Options:
  -f, --inputFiles <inputfiles>              The relative or absolute path to the input files
  -d, --inputDirectory <inputdirectory>      The relative or absolute path to the input directory
  -o, --outputDirectory <outputdirectory>    The relative or absolute path to the output directory
  --outputFiles <outputfiles>                The relative or absolute path to the output files
  -p, --pattern <pattern>                    The search string to match against the names of files in the input directory
  --format <format>                          The output image format
  -q, --quality <quality>                    The output image quality
  -b, --background <background>              The output image background
  -s, --scale <scale>                        The output image horizontal and vertical scaling factor
  --scaleX, -sx <scalex>                     The output image horizontal scaling factor
  --scaleY, -sy <scaley>                     The output image vertical scaling factor
  --systemLanguage <systemlanguage>          The system language name as defined in BCP 47
  --quiet                                    Set verbosity level to quiet
  -c, --load-config <load-config>            The relative or absolute path to the config file
  --save-config <save-config>                The relative or absolute path to the config file
  --version                                  Show version information
  -?, -h, --help                             Show help and usage information

Supported formats: png, jpg, jpeg, webp, pdf, xps

SVG to C# Compiler

About

SVGC compiles SVG drawing markup to C# using SkiaSharp as rendering engine. SVGC can be also used as codegen for upcoming C# 9 Source Generator feature.

Demo

Source Generator Usage

Add NuGet package reference to your csproj.

<PropertyGroup>
  <OutputType>Exe</OutputType>
  <TargetFramework>net6.0</TargetFramework>
  <LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
  <PackageReference Include="Svg.SourceGenerator.Skia" Version="0.5.0" />
</ItemGroup>

Include svg assets file in your csproj.

<ItemGroup>
  <AdditionalFiles Include="Assets/Sample.svg" NamespaceName="Assets" ClassName="Sample" />
</ItemGroup>

Use generated SKPicture using static Picture property from Sample class.

using SkiaSharp;
using Assets;

public void Draw(SKCanvas canvas)
{
    canvas.DrawPicture(Sample.Picture);
}

Avalonia Usage

csproj

<ItemGroup>
  <AdditionalFiles Include="Assets/__tiger.svg" NamespaceName="AvaloniaSample" ClassName="Tiger" />
</ItemGroup>
<ItemGroup>
  <PackageReference Include="Svg.SourceGenerator.Skia" Version="0.5.0" />
  <PackageReference Include="Avalonia.Controls.Skia" Version="0.5.0" />
</ItemGroup>

xaml

<Window xmlns="https://github.com/avaloniaui"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:AvaloniaSample;assembly=AvaloniaSample"
        xmlns:skp="clr-namespace:Avalonia.Controls.Skia;assembly=Avalonia.Controls.Skia"
        mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
        Width="900" Height="650" WindowStartupLocation="CenterScreen"
        x:Class="AvaloniaSample.MainWindow"
        Title="AvaloniaSample">
    <Window.Resources>
        <skp:SKPictureImage x:Key="TigeImage" Source="{x:Static local:Tiger.Picture}" />
    </Window.Resources>
    <Grid>
        <Image Source="{StaticResource TigeImage}" />
    </Grid>
</Window>

svgc Usage

svgc:
  Converts a svg file to a C# code.

Usage:
  svgc [options]

Options:
  -i, --inputFile <inputfile>      The relative or absolute path to the input file [default: ]
  -o, --outputFile <outputfile>    The relative or absolute path to the output file [default: ]
  -j, --jsonFile <jsonfile>        The relative or absolute path to the json file [default: ]
  -n, --namespace <namespace>      The generated C# namespace name [default: Svg]
  -c, --class <class>              The generated C# class name [default: Generated]
  --version                        Show version information
  -?, -h, --help                   Show help and usage information

Json File Format

[
    { "InputFile":"file1.svg", "OutputFile":"file1.svg.cs", "Class":"ClassName1", "Namespace":"NamespaceName" },
    { "InputFile":"file2.svg", "OutputFile":"file2.svg.cs", "Class":"ClassName2", "Namespace":"NamespaceName" }
]

Links

Build

To build the projects you need to install .NET 5.0 version SDK 5.0.100.

git clone [email protected]:wieslawsoltes/Svg.Skia.git
cd Svg.Skia
git submodule update --init --recursive
dotnet build -c Release

Publish Managed

cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r win7-x64 /p:PublishTrimmed=True /p:PublishReadyToRun=True -o Svg.Skia.Converter_net6.0_win7-x64
cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r ubuntu.14.04-x64 /p:PublishTrimmed=True /p:PublishReadyToRun=True -o Svg.Skia.Converter_net6.0_ubuntu.14.04-x64
cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r osx.10.12-x64 /p:PublishTrimmed=True /p:PublishReadyToRun=True -o Svg.Skia.Converter_net6.0_osx.10.12-x64
cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r debian.8-x64 /p:PublishTrimmed=True /p:PublishReadyToRun=True -o Svg.Skia.Converter_net6.0_debian.8-x64
cd ./src/SvgToPng
dotnet publish -c Release -f net6.0 -r win7-x64 -o SvgToPng_net6.0_win7-x64
cd ./src/SvgXml.Diagnostics
dotnet publish -c Release -f net6.0 -r win7-x64 -o SvgXml.Diagnostics_net6.0_win7-x64

Publish Native

cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r win-x64 -o Svg.Skia.Converter_net6.0_win-x64
cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r linux-x64 -o Svg.Skia.Converter_net6.0_linux-x64
cd ./src/Svg.Skia.Converter
dotnet publish -c Release -f net6.0 -r osx-x64 -o Svg.Skia.Converter_net6.0_osx-x64

Externals

The Svg.Skia library is using code from the https://github.com/vvvv/SVG

License

Parts of Svg.Skia source code are adapted from the https://github.com/vvvv/SVG

Svg.Skia is licensed under the MIT license.

svg.skia's People

Contributors

wieslawsoltes avatar happypig375 avatar danipen avatar iamcarbon avatar batboa avatar kim-ssi avatar punker76 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.