Comments (4)
![Screenshot 2024-04-27 at 10 26 19 PM](https://private-user-images.githubusercontent.com/48071553/326224561-5eb62a88-8ff1-4b81-b4af-8171eab744c5.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjE2MTQ2MjQsIm5iZiI6MTcyMTYxNDMyNCwicGF0aCI6Ii80ODA3MTU1My8zMjYyMjQ1NjEtNWViNjJhODgtOGZmMS00YjgxLWI0YWYtODE3MWVhYjc0NGM1LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MjIlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzIyVDAyMTIwNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTgzZDdmM2U3NzA5Y2VkNGQzZGU3ZTI4ZTIwYTQwYmQ0YzMwZWE2ODg3MzZlY2U2NzMzYTcwYjllYmIyN2ZmZGUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.L2r7q9MzzEeDsHwFkdi5NKqtpzIDjsTyb3MY-Wu1ItE)
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does BepuPysics have any native dependencies?
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The library itself does not have native dependencies, but the demos application and its content pipeline do. In this case, it looks like some dependency in the content pipeline isn't playing well with mac. I'd guess it's freetype.
The Demos.GL path was a contribution and I don't maintain cross platform support for the demos application. If you'd like, you can try figuring out a fix; if it's reasonably well-contained I'd accept a PR.
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alrighty, I might mess around with it for a bit. thanks for the reply!
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Related Issues (20)
- Instability caused by ApplyImpulse HOT 1
- Tree metanodes contain obsolete data
- Regressions on 16-wide vectors HOT 1
- Consider `Compound` vs `BigCompound` heuristic helper
- Building convex hull fails for a specific mesh (.obj included) and results in memory corruption HOT 5
- Risky stackallocs
- Spin/Friction Issues with the Character Demo HOT 2
- Remove constraint while retaining other constraint references HOT 7
- Handle versioning
- NaNs after collision bug ? HOT 1
- Assertion raised in AddUnsafely HOT 11
- 2.5.0-beta.20 - Convex hull error HOT 8
- Flat "fractal like" mesh fails to compute convex hull (unsure if bug or expected) HOT 4
- it should be b*b -4*a*c here? HOT 1
- Individual Mesh-Mesh Collision HOT 11
- Changing demos tickrate HOT 1
- BepuUtilities: Implementation for Matrix4x4Wide? HOT 2
- Freeze and explosive memory growth when newing a ConvexHull with specific input HOT 6
- Raycast problem involving BroadPhase HOT 5
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