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img2hack's Issues

Update README

Update README file with proper markdown syntax and styling:

  • add GPL license badge
  • Travis CI build status badge
  • add information regarding building the project
  • dependencies list

GUI images and icons are not displayed

The images and icons of the GUI are not being displayed. Probably the resources must be included in the CMake project using qt5_add_resources (more info here).

This issue started after #1.

Create Travis CI project

Create a CI project with the following minimal configuration:

  • Linux: clang and gcc
  • OSX: clang (xcode)

This depends on #1.

Create CMake project

Create a (modern) CMake project for img2hack and drop everything related to QtCreator IDE. An initial monolithic approach is fine for now.

Separate img2hack from GUI

Separate the project into modules:

  • img2hack: module to transform images into hack assembly
  • app: holds the GUI executable that depends/uses img2hack

The main concern here is to make sure img2hack is completely independent of the GUI.

Optimize size of assembly output

What could be done to optimize the size of the assembly output? Remember, the hack machine has a pretty restricted memory size...

Redesign GUI

Refactor/redesign the GUI, making sure it looks nice on OSX and Linux (and in the future, Windows?).

This should be done after #5 and #6.

Add multi language support

Right now the application is all in English. Add support to Portuguese (and German? ...hm, warum nicht?).

Enable drag image around canvas

When an image bigger than 512 x 256 (the Hack screen size) is loaded, the image is trimmed to these dimensions and it snaps to reference position p(0, 0). This feature aims to enable the user to drag the image around the canvas in such a way that he/she can position the image at will before generating the assembly code.

  • update cursor icon when the image can be dragged
  • maybe show offset information

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