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newhope's Introduction

forked from Tim repo to creat my own TURP simulator

the following text was from the original repo:

newhope
=======

Unity 3D block (voxel) engine with marching cube renderer
Created to make a RTS / City building kind of game.

### Demo
http://www.youtube.com/watch?v=1jPpyEs6S0A

### Features
1. Complete chunk based and memory optimized block / voxel engine
2. Simplex noise to render the map (fast)
3. On the fly (infinite) Terrain generator
2. Simple Profiler class, to have some kind of debugging / profiler in unity 3d free
2. Bloom shader (found on the unity forums, not self made)
3. Simple drop-in replacement abstract classes for Renderers etc.
4. Marching cube renderer by default (block version available, uncomment in World.cs)

### Installation
1. Clone the project
2. Open Unity 3D
3. Select the project 
4. Open the 'World' Scene
5. Press play

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