A tile-based cursor demo for the Sega Megadrive/Genesis. This program demonstrates the combined use of PLANE_A, PLANE_B, and color 0 to create transparency effects in tiles. Additionally the movement achieved here demonstrates the controlled updating of tile positions on screen according to gamepad input.
beardedfoo / md-demo-tile-cursor Goto Github PK
View Code? Open in Web Editor NEWA tile-based cursor demo for the Sega Megadrive/Genesis
License: MIT License