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View Code? Open in Web Editor NEWspoopy game jam with friends
spoopy game jam with friends
create pick up and inventory for items
create base enemy code and have them spawn in
Add SFX to the following:
player attack
player walk
enemy attack
enemy walk
pick up item
(possibly)
other player attack/walk
make a fog effect, could just be an asset overlayed onto the screen, idk exactly yet
make the players current inventory display, this will most likely only be 3 slots or something
probably make this a premade file just like the maze and town
to handle the hard coded position, edit generatePremade to take two new variables, row and col. if those variables are -1 then it will randomly generate starting locations, but if they are >= 0 then they are rows and cols and we set the premade at those coords
single player and multiplayer options
add a thing for inputting the ip address for multi player
create a mesh of ground tile to clean up draw calls
display player health bar on hud
get music to play correctly, varying on time inside game
create enemy attacks and health counter on living entities
Add animations to the following:
player attack
player walk
enemy attack
enemy walk
pick up item
(possibly)
other player attack/walk
this can be caused when we do not hard code the values to be 250. i think the premade is generating too close to the edge of the map
make player be able to attack
unsure of weather i should use current direction or mouse palcement
make the character's class and abilities display on the hud
create item effects / class effects for specific items
create item tiles for map, possibly interactable
so the map will look more pretty, bc rn its kinda boring
use txt files bc we made a system for that
create default enemy movement behavior
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