Try to use server_downtime.py and other examples but everytime in game get error, in python some time. Use 1.14.3 game version, launch via official launcher.
DowntimeProtocol{127.0.0.1} | ERROR | No name known for packet: (490, 'status', 'upstream', 0)
Traceback (most recent call last):
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 206, in get_packet_name
return packets.packet_names[key]
KeyError: (490, 'status', 'upstream', 0)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 242, in data_received
name = self.get_packet_name(buff.unpack_varint())
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 208, in get_packet_name
raise ProtocolError("No name known for packet: %s" % (key,))
quarry.net.protocol.ProtocolError: No name known for packet: (490, 'status', 'upstream', 0)
DowntimeProtocol{192.168.1.111} | ERROR | No name known for packet: (490, 'status', 'upstream', 0)
Traceback (most recent call last):
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 206, in get_packet_name
return packets.packet_names[key]
KeyError: (490, 'status', 'upstream', 0)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 242, in data_received
name = self.get_packet_name(buff.unpack_varint())
File "F:\Coding\Projects\McServerController\venv\lib\site-packages\quarry\net\protocol.py", line 208, in get_packet_name
raise ProtocolError("No name known for packet: %s" % (key,))
quarry.net.protocol.ProtocolError: No name known for packet: (490, 'status', 'upstream', 0)