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cinder-meshhelper's Issues

Document samples

It'd be great if you had some notes about what the various sample apps do. It could either go in the top level readme or in a readme in the samples directory.

I found this bit on your blog that was helpful and seemed like it would be a good start:

The block contains four applications. Two are identical, . Another . The last

So how about:

TriMeshSample and VboMeshSample - demonstrate all supported primitives and one custom mesh using TriMesh and VboMesh shapes

InstancedSample - demonstrates VBO instancing, a technique which allows you to make a single call to OpenGL with one VBO and draw many instances in GLSL

VtfSample - shows off vertex texture fetching (VTF), a technique which uses texture data to modify geometry.

Status of Cinder-MeshHelper for glNext?

Hi Stephen,

Cinder-MeshHelper is totally badass! I've recently taken the plunge into glNext, and have been needing functionality like you have implemented in MeshHelper. I was wondering what is the current status of this block? I'm happy to try my hand at porting to glNext and submitting a PR, but wanted to check with you first before doing any of that. Thanks!

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