Our goal here is to improve G1 AI, we want to fix all bugs, make AI more 'clever' and more immersive.
- port G2A AI scripts (which are overall less complex) to G1.
- minimize
aivar
usage with bit-masking, many of them are simpletrue/false
values. - emulate G2A functions that do not exist in G1.
- some G1 scripts will still have to be used to ensure G1 'feel'.
- improve AI and make it more immersive!
Once we are done and happy with this project we will publish all scripts right here :)