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b-inary avatar b-inary commented on June 23, 2024 1

The subtraction is exactly what the evaluate function does, for example, see:

let pot = (self.tree_config.starting_pot + 2 * node.amount) as f64;
let half_pot = 0.5 * pot;
let rake = min(pot * self.tree_config.rake_rate, self.tree_config.rake_cap);
let amount_win = (half_pot - rake) / self.num_combinations;
let amount_lose = -half_pot / self.num_combinations;

So if you have already modified these amount_win and amount_lose properly, this should not be a problem. Rather, I suspect you need to modify the following conditional branch:

let mes_ev = compute_mes_ev(game);
if !game.is_raked() {
(mes_ev[0] + mes_ev[1]) * 0.5
} else {
let current_ev = compute_current_ev(game);
((mes_ev[0] - current_ev[0]) + (mes_ev[1] - current_ev[1])) * 0.5
}

Introducing ICM breaks the zero-sum property, so the if clause shortcut (L286) cannot be used. I am not confident, but I think the problem can be solved by simply using this else clause when calculating with the ICM.

from postflop-solver.

Barcode9 avatar Barcode9 commented on June 23, 2024

Thanks that seemed to have stopped the convergence to 0!

from postflop-solver.

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