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hoarderbud's Introduction

Azim

Well hello there!

I see you stumbled upon my Github profile.

I am a software engineer from Russia, mainly doing Java and C++ projects in my free time.

I also did that discord scheduling bot once, and now its gonna haunt me until the end of days as i cant bring myself to prevent the tiny userbase from using it.

If you want to throw money at me

To maintain the bot or something, might as well leave it here:

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XMR: 88g9MGY4jTViQVS7vF8jDsTqG1F1g4JeHGDSvnTo7YEBZNNwwALNxmPL1wxCUoJ3TuVYqprb4CGQFRwcmiZhR6NMKKunUK6

hoarderbud's People

Contributors

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Watchers

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Forkers

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hoarderbud's Issues

Mod must be updated to v55/v56

Just a PSA to the dev, that Lethal Company has officially updated to v55/v56 and that does mean this mod needs to be updated again. I'm not seeing any natural enemy spawns inside or outside, which was the case on v50 before this mod updated to work with that version.

(Issue) Hoarder Bugs did not spawn with default config settings on Assurance

Currently testing different configurations of HoarderBud on LAN mode. I have landed on Assurance and March with the default configuration file, and the first time I landed on Assurance, there were zero hoarder bugs on the entire map, and I stayed in the facility for the entire day.

I have not had this issue since, so I have no idea what caused it. I did not see anything strange in the logs when starting up Lethal either. Just bringing it to attention in case something is found later down the road relating to this.

Here is my plugin folder for other mods I currently have installed, and I also have the required hookgenpatcher in the respective folder.
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Doesn't work well with Lethal Escape?

Since Thunderstore doesn't have a Comment Section...

I wanted to hint out that this Mod appearently doesn't work well with LethalEscape by XCeezy.

The HoarderBugs spawned by this Mod teleports outside of the Facility the second the egg lands on the ground. (They gather inside or around the ship)

p.s Sometimes For some reason when the Ground is a grid the Eggs fall through the walkable ground into the abyss.

No Inside Enemies Spawned?

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I played on V50. As attached, I already set the value to false, but no inside enemies appear beside hoaderbud. The outside enemies appear normal, only the inside enemies that didn't appear properly.
Is this a bug or do I need to set something else?

HoarderBug + Scarlet devil mansion bug

Just letting you know there is an issue between your mod and Scarlet devil mansion, that makes fail the generation of the interior, wierd error.

ps: Nothing to do with the error but... also wanted to ask can you make it so we can choose if only the ones we hatch from the egg are friendly ?

(Issue) Config file mislabelled

The config file that was generated by the mod is currently labelled as being 1.0.9. Not very important, but something to be fixed in the next version.

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