A simple space shooter demo based upon SDL_Bgi.
This is a remake of the V1 shooter game using the library SDL_Bgi.
I have made every effort toward staying with what is provided within the SDL_Bgi API without using any of the underlaying SDL2 functions.
Much of the game logic has been tidied up in this version.
I have included a basic FPS control as well as a demonstration intro and outro to the game.
You will need SDL2 development version, SDL_Bgi V3 as wel as WavBeep02.zip.
Please read my booklet "A Beginners Guide To SDL_bgi.pdf" for how to set up the library as well as setting up the project in Dev-C++ and Code::Blocks.
At the moment I have only done some C language demos but I am looking at creating some SDL_Bgi demos in both FreeBASIC and Python3 as well.
Axle