Comments (2)
These problems are known and we already have some ideas on the causes, they will be addressed once our current working branch gets merged into main.
The game running too fast is due to it assuming 60FPS so all of the updates are happening too quickly.
from metaforce.
I figured it was something along those lines. I only opened an issue because I didn't see one for it already, and I wasn't sure if you guys were aware. I'll definitely keep an eye out for a patch. That said, I know things like this don't happen quickly on these passion projects.
from metaforce.
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from metaforce.