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Comments (10)

awgil avatar awgil commented on July 19, 2024

Are you sure the rest of the mod was working? I've just tried it and it worked fine for me...

If so, please attach dalamud.log file (found at C:\Users\username\AppData\Roaming\XIVLauncher)

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Eclipsum avatar Eclipsum commented on July 19, 2024

had to make a copy as github does not support OLD files
dont mind all the plugins,its for testing purposes
edit: the rest of the features work fine as per usual, i also deleted the plugins folders and config and completely reinstalled the plugin but it dint fix so its probably only on my end since it seems its working for you.
dalamud log copy.txt

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Eclipsum avatar Eclipsum commented on July 19, 2024

I have been testing around for a bit and the plugin does work but only for a mere moment at the beginning of the cast.

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McSlothy avatar McSlothy commented on July 19, 2024

Having the same issue.

https://streamable.com/zm4zyt

In the clip i have all combat affecting plugins disabled (xiv combo, reaction, no clippy, redirect). I also tested afterwards with all plugins disabled not just the combat ones.

Dalamud console shows up this https://i.imgur.com/10z8l6a.png

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McSlothy avatar McSlothy commented on July 19, 2024

I think i figured out the problem. I disabled Dalamud Beta and now it's working,

There is a very minor stutter on some spells, but thats a minor thing. Basically movement stops before the check if the next spell is instant or cast-able.(if under swiftcast/triplecast/some smn spells) Once the plugin knows next spell is instant the movement resumes. It's just a split second.

Apologies.

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awgil avatar awgil commented on July 19, 2024

Logs have 'Unexpected action-cancel (141): currently 0 are pending' message - which is weird, apparently cast-start isn't detected properly.

Even more weird - movement block is initiated by use-action hook, by the same code that makes whole autorotation working. Does autorotation even work for you?

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awgil avatar awgil commented on July 19, 2024

The stutter - this is a bug, I'll have to fix it - should be checking for swiftcast-like buffs.

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McSlothy avatar McSlothy commented on July 19, 2024

I have re-enabled Dalamud Beta just to test things out.

Movement is not working but autorotation has no problems. Tried both WAR and WHM, single target& aoe. No issues there.

Disabling Dalamud Beta fixes movement block. Autorotation runs flawlessly.

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Eclipsum avatar Eclipsum commented on July 19, 2024

To conclude this issue, Dalamud beta breaks only "Prevent movement whiles casting" and disabling beta reenables it hence i will be closing this issue, thank you for the support and hearing us out.

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awgil avatar awgil commented on July 19, 2024

Yeah apparently dalamud recently stopped dispatching client-initiated network messages, which broke various stuff in autorotation.

Fixed this by adding custom hooks for same functions.

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