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nakedavp's Introduction

  • Do what makes you happy
  • Develop what makes you happy
  • Never stop learning
  • Specialising in 64bit porting and general low level programming
  • Languages: C/C++, Java, Python, COBOL, Rust, C#
  • Assembler: 6502, DOS, x86 (GNU/Linux)
  • It is GNU/Linux, not just Linux
  • The best system is the one that lets you work the way you want

My Sourceforge (where projects that are 'done' and in purely maintenance mode go to retire): https://sourceforge.net/u/atsb/profile

My Gitlab (where misc projects that are no longer developed belong): https://gitlab.com/atsb

Some of these may have crossovers of some projects on GitHub (usually older versions that I am too lazy to remove). So in this case, consider the ones on GitHub more updated.

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nakedavp's Issues

Menu within game fails to set configs

The config menu on the main menu is perfectly fine now, now issues at all and you can even bind the mouse buttons again. But the individual menu within the game fails to set any key (it goes blank when trying to type a key in).

Add Cutscenes support

Original icculus port have not support for ingame cutscenes (or simply wont show them), so, would be good that NakedAVP include it.

Port to Windows

the file.c code is all UNIX. This is the major part that should be rewritten or stubbed with ifdef _WIN32 stuff. After that, a copuple things with mkdir that aren't so serious (can be solved in 5 minutes). But that is the major thing that is stopping the compilation.

Mac Installation

I’m struggling to get this to work. When I click the NakedAVP application icon, nothing happens. I’ve installed the NakedAVP port, extracted the game files from the GOG installation file, and copied them to the "~/Library/Application Support/AliensVsPredator" directory. Any thoughts? I’m using a MacBook M2, Sonoma 14.2.1

Error compiling in linux (Endeavour OS)

NakedAVP/src/files.c:34:26: error: el retorno de ‘int’ desde una función con tipo de retorno ‘char *’ crea un puntero desde un entero sin una conversión [-Wint-conversion]
   34 | #define GetBasePath()    SDL_GetPrefPath("", "AliensVsPredator");
      |                          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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