Code Monkey home page Code Monkey logo

carnd-pid-control-project's Introduction

CarND-Controls-PID

Self-Driving Car Engineer Nanodegree Program


Description

A PID controller implemented in C++ for the 4th assignment of the second term of Udacity's Self-Driving Car Engineer Nanodegree

Reflection

P, I, and D coefficients were selected manually. The aim was to have the car run inside the allowed area of the simulator, as well as making the ride as smooth as possible. Trial and error was used to find what would be "good values", as well as the effect of P, I, and D. For the last part, the values of each coefficient were modified, and the effect was observed. Furthermore, simulations were run with each of the coefficients set to zero at a time.

Twiddle, or other "automated" methods for parameter tuning were not implemented.

P – Proportional Term controls the steering angle of the car in proportion to the cross track error (CTE). When it's used alone, it makes the car always overshoot. Higher values lead to sharper turns. Value selected: Kp: 0.1

D – Differential Term Temporal derivative of the CTE. Used together with P, helps reduce overshooting. Higher values lead to smoother turns. Value selected: Kd: 4.0 I – Integral Term Counters CTE caused by systematic bias. Higher values lead to sharper turns. In the simulations run, when the value was not very small, the car was moving on a heavily oscillating track, and would often exit the road. It's value could even be set to zero, and the car would still perform satisfactory in the case of the specific simulations. Value selected: Kp: 0.000001

Dependencies

There's an experimental patch for windows in this PR

Basic Build Instructions

  1. Clone this repo.
  2. Make a build directory: mkdir build && cd build
  3. Compile: cmake .. && make
  4. Run it: ./pid.

Editor Settings

We've purposefully kept editor configuration files out of this repo in order to keep it as simple and environment agnostic as possible. However, we recommend using the following settings:

  • indent using spaces
  • set tab width to 2 spaces (keeps the matrices in source code aligned)

Code Style

Please (do your best to) stick to Google's C++ style guide.

Project Instructions and Rubric

Note: regardless of the changes you make, your project must be buildable using cmake and make!

More information is only accessible by people who are already enrolled in Term 2 of CarND. If you are enrolled, see the project page for instructions and the project rubric.

Hints!

  • You don't have to follow this directory structure, but if you do, your work will span all of the .cpp files here. Keep an eye out for TODOs.

Call for IDE Profiles Pull Requests

Help your fellow students!

We decided to create Makefiles with cmake to keep this project as platform agnostic as possible. Similarly, we omitted IDE profiles in order to we ensure that students don't feel pressured to use one IDE or another.

However! I'd love to help people get up and running with their IDEs of choice. If you've created a profile for an IDE that you think other students would appreciate, we'd love to have you add the requisite profile files and instructions to ide_profiles/. For example if you wanted to add a VS Code profile, you'd add:

  • /ide_profiles/vscode/.vscode
  • /ide_profiles/vscode/README.md

The README should explain what the profile does, how to take advantage of it, and how to install it.

Frankly, I've never been involved in a project with multiple IDE profiles before. I believe the best way to handle this would be to keep them out of the repo root to avoid clutter. My expectation is that most profiles will include instructions to copy files to a new location to get picked up by the IDE, but that's just a guess.

One last note here: regardless of the IDE used, every submitted project must still be compilable with cmake and make./

carnd-pid-control-project's People

Contributors

domluna avatar atolmid avatar davidobando avatar htuennermann avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.