Comments (1)
Navigator jumps now re-initialize the coordinate system to treat the last place of jump as 0 on the primary coordinate system (X in landscape).
Floating point precision loss, unfortunately, is inherent to SVG rendering and is always there, but this happens only when coordinates are very large. By treating coordinate space as "local" after a jump, we eliminate large coordinate values and translate all incoming data relative to the jump offset, until the next jump occurs.
The user would need to pan 100k blocks manually without jumping to see the problem again.
In theory, the problem can present itself if DAGviz is left on its own in tracking mode for few days. We will look at special-casing this later.
We are also still observing data cleanup glitches between the jumps (can leave stray connections floating), but will treat them as separate bugs.
Closing this for now.
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