Code Monkey home page Code Monkey logo

stripe-ruby's Introduction

Stripe Ruby Library Build Status

The Stripe Ruby library provides convenient access to the Stripe API from applications written in the Ruby language. It includes a pre-defined set of classes for API resources that initialize themselves dynamically from API responses which makes it compatible with a wide range of versions of the Stripe API.

The library also provides other features. For example:

  • Easy configuration path for fast setup and use.
  • Helpers for pagination.
  • Tracking of "fresh" values in API resources so that partial updates can be executed.
  • Built-in mechanisms for the serialization of parameters according to the expectations of Stripe's API.

Documentation

See the Ruby API docs.

Installation

You don't need this source code unless you want to modify the gem. If you just want to use the package, just run:

gem install stripe

If you want to build the gem from source:

gem build stripe.gemspec

Requirements

  • Ruby 2.0+.

Bundler

If you are installing via bundler, you should be sure to use the https rubygems source in your Gemfile, as any gems fetched over http could potentially be compromised in transit and alter the code of gems fetched securely over https:

source 'https://rubygems.org'

gem 'rails'
gem 'stripe'

Usage

The library needs to be configured with your account's secret key which is available in your Stripe Dashboard. Set Stripe.api_key to its value:

require "stripe"
Stripe.api_key = "sk_test_..."

# list charges
Stripe::Charge.list()

# retrieve single charge
Stripe::Charge.retrieve(
  "ch_18atAXCdGbJFKhCuBAa4532Z",
)

Per-request Configuration

For apps that need to use multiple keys during the lifetime of a process, like one that uses Stripe Connect, it's also possible to set a per-request key and/or account:

require "stripe"

Stripe::Charge.list(
  {},
  :api_key => "sk_test_...",
  :stripe_account => "acct_..."
)

Stripe::Charge.retrieve(
  "ch_18atAXCdGbJFKhCuBAa4532Z",
  :api_key => "sk_test_...",
  :stripe_account => "acct_..."
)

Configuring a Client

While a default HTTP client is used by default, it's also possible to have the library use any client supported by Faraday by initializing a Stripe::StripeClient object and giving it a connection:

conn = Faraday.new
client = Stripe::StripeClient.new(conn)
charge, resp = client.request do
  Stripe::Charge.retrieve(
    "ch_18atAXCdGbJFKhCuBAa4532Z",
  )
end
puts resp.request_id

Configuring CA Bundles

By default, the library will use its own internal bundle of known CA certificates, but it's possible to configure your own:

Stripe.ca_bundle_path = "path/to/ca/bundle"

Configuring Automatic Retries

The library can be configured to automatically retry requests that fail due to an intermittent network problem:

Stripe.max_network_retries = 2

Idempotency keys are added to requests to guarantee that retries are safe.

Configuring Timeouts

Open and read timeouts are configurable:

Stripe.open_timeout = 30 // in seconds
Stripe.read_timeout = 80

Please take care to set conservative read timeouts. Some API requests can take some time, and a short timeout increases the likelihood of a problem within our servers.

Logging

The library can be configured to emit logging that will give you better insight into what it's doing. The info logging level is usually most appropriate for production use, but debug is also available for more verbosity.

There are a few options for enabling it:

  1. Set the environment variable STRIPE_LOG to the value debug or info:

    $ export STRIPE_LOG=info
    
  2. Set Stripe.log_level:

    Stripe.log_level = Stripe::LEVEL_INFO

Writing a Plugin

If you're writing a plugin that uses the library, we'd appreciate it if you identified using #set_app_info:

Stripe.set_app_info("MyAwesomePlugin", version: "1.2.34", url: "https://myawesomeplugin.info");

This information is passed along when the library makes calls to the Stripe API.

Development

The test suite depends on stripe-mock, so make sure to fetch and run it from a background terminal (stripe-mock's README also contains instructions for installing via Homebrew and other methods):

go get -u github.com/stripe/stripe-mock
stripe-mock

Run all tests:

bundle exec rake test

Run a single test suite:

bundle exec ruby -Ilib/ test/stripe/util_test.rb

Run a single test:

bundle exec ruby -Ilib/ test/stripe/util_test.rb -n /should.convert.names.to.symbols/

Run the linter:

bundle exec rake rubocop

Update bundled CA certificates from the Mozilla cURL release:

bundle exec rake update_certs

Update the bundled stripe-mock by editing the version number found in .travis.yml.

stripe-ruby's People

Contributors

ab avatar amber-stripe avatar amfeng avatar andrew-stripe avatar andrewpthorp avatar bkrausz avatar boucher avatar brandur avatar brandur-stripe avatar briancollins avatar ebroder avatar evan-stripe avatar gdb avatar hashnuke avatar iloveitaly avatar jim-stripe avatar kiran-stripe avatar kjc-stripe avatar kyleconroy avatar mlahey-stripe avatar ob-stripe avatar outlawandy avatar pc avatar rasmus-stripe avatar remi-stripe avatar russell-stripe avatar russelldavis avatar spakanati avatar timcraft avatar wangjohn avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.