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compressure's Introduction

An audiophile currently based in Miami, Florida.

๐Ÿ“ผ I am a music engineer specializing in audio plugin development, acoustics, and immersive audio, particularly focused in Game Audio Programming and Implementation.

๐Ÿ“ผ I'm pursuing a Master's degree in Music Engineering Technology from the University of Miami, Coral Gables, with coursework in Audio Signal Processing and Audio Software Development, Acoustics, Psychoacoustics, Transducers, and AI/ML in Music. I am the Developer Lead and XR Software Developer specializing in Audio for the University of Miami's Virtual Experiences & Simulation Lab (VESL).

compressure's People

Contributors

ashaydave avatar

Watchers

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compressure's Issues

[REQ] add a (GH-compliant) license file

Hi there, 1st of all thanks for this cool work !

Since we've "doxed" it in our HyMPS project (under the AUDIO category \ Effects section \ General page \ Compressing subsection), can you please add a license file to it ?

As you know, expliciting licensing terms is extremely important to let anyone better/faster understand how to reuse/adapt/modify sources (and not only) in other open projects and vice-versa.

Although it may sounds like a minor aspect, license file omission obviously causes an inconsistent generation of the related badge too:


(badge-generator URL: https://flat.badgen.net/github/license/ashaydave/compressure/?label=LICENSE)

Anyway you can easily set a standard one through the GH's license wizard tool.

Last but not least, let us know how - in your opinion - we could improve our categorizations and links to resources in order to favor collaboration between developers (and therefore evolution) of listed projects.

Thanks in advance.

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