I developped this plugin for my server, and wanted to share with the community if it can be useful to someone :P
4 things!
- First of all, we wanted to have the possibility to use Riptide even when weather is clear. So I did a look-like Riptide enchant. To enable it, you need to add a Riptide enchant on your Trident and rename it "Poseidon".
- Unused Killer Rabbit mob. I saw (inside the Java edition) that a Killer Rabbit was available as entity in the game. I added a natural generation for them.
- Unused Illusioner mob. I saw (inside the Java edition) that an Illusioner was available as entity in the game. I added a natural generation for them.
- Unused zombie horse mob. I saw (inside the Java edition) that a zombie horse was available as entity in the game. I added a natural generation for them.
For the installation, nothing special excepted you need to add the .jar file into your plugins folder.
The plugin bring (of course) a default configuration, but you are free to update it (using the file or ingame).
/featurebox reload
Permits you to reload the configuration if you changed the file when the server is running./riptidetoggle
Permits you to enable/disable the riptide feature./riptideforce <number>
Permits you to control the force of the custom riptide (be careful, it can be... really fast.)/unusedtoggle <entity name>
Permits you to enable or disable the natural spawn of three entities:rabbit
,zombiehorse
,illusioner
./unusedchance <entity name> <percentage>
Permits you to control the % of chance for the natural apparition of those entities.