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featurebox's Introduction

The FeatureBox

I developped this plugin for my server, and wanted to share with the community if it can be useful to someone :P

What does it bring?

4 things!

  1. First of all, we wanted to have the possibility to use Riptide even when weather is clear. So I did a look-like Riptide enchant. To enable it, you need to add a Riptide enchant on your Trident and rename it "Poseidon".
  2. Unused Killer Rabbit mob. I saw (inside the Java edition) that a Killer Rabbit was available as entity in the game. I added a natural generation for them.
  3. Unused Illusioner mob. I saw (inside the Java edition) that an Illusioner was available as entity in the game. I added a natural generation for them.
  4. Unused zombie horse mob. I saw (inside the Java edition) that a zombie horse was available as entity in the game. I added a natural generation for them.

How to?

For the installation, nothing special excepted you need to add the .jar file into your plugins folder.

The plugin bring (of course) a default configuration, but you are free to update it (using the file or ingame).

Commands

  • /featurebox reload Permits you to reload the configuration if you changed the file when the server is running.
  • /riptidetoggle Permits you to enable/disable the riptide feature.
  • /riptideforce <number> Permits you to control the force of the custom riptide (be careful, it can be... really fast.)
  • /unusedtoggle <entity name> Permits you to enable or disable the natural spawn of three entities: rabbit, zombiehorse, illusioner.
  • /unusedchance <entity name> <percentage> Permits you to control the % of chance for the natural apparition of those entities.

featurebox's People

Contributors

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Watchers

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