This game is like a good old platformer, but you can only use two actions. By passing through the "control changers", your 2 actions are replaced by 2 other actions.
You have to find the exit, by passing through those control changers.
You can download the game here!
This was initially my entry for the 2016-2017 Godot Game Jam. The theme was "two buttons".
- change the icon
- add success screen
- add game over screen
- replace hud control sprites for running and jumping actions (still not perfect, ye* more intuitive)
- add a delay to jump after quitting the ground
- add touch-like controls for keyboards using page_up (left action) and page_dow* (right action) buttons
- make climbing stop when top of a ladder is reached
- add lateral direction control when jumping/falling
- rewrite entirely the players controls, it all feels smoother now
- add buttbutt assets and animations !!
- fix : when more than one touch detected on the right part of the screen, bot* controls are activated
- add a pause menu
- fix a level design flaw (could jump over a control changer and then jump to the en* of the level)
- fix title not being reset when going back to title screen