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advancededit's Introduction

AdvancedEdit

Development has paused on this project. Use https://github.com/aplerdal/AdvancedImport instead

A Mario Kart: Super Circuit track editor using C#, MonoGame, and ImGui

Tested with a rom with a sha1 hash of 9d327c030c3e2d9007990518594f70c3340ac56f

Building

If you want to build a release build use the command in Release.txt and replace PLATFORM with the listed platform options

Windows

Requirements:

  • Visual Studio 2022

Clone or download the repository and open the .sln file in visual studio. Open the "configure startup properties" menu. image
Change the startup project to AdvancedEdit
image
Run the project with F5 or by clicking the start button.

Linux

Requirements:

  • Dotnet CLI
  • Dotnet SDK 8.0

Run the following commands in a terminal:

$ git clone https://github.com/aplerdal/AdvancedEdit.git
$ cd AdvancedEdit/AdvancedEdit
$ dotnet run

advancededit's People

Contributors

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Forkers

derekgooding

advancededit's Issues

Zooming zooms in on wrong spot

Hey, I know this is an issue that is annoying, and I really tried to fix it but couldn't figure it out.
If you aren't that experienced C# this should be a somewhat understandable issue. You can find the zoom code near the bottom of TrackEditor.cs in the scroll wheel function. You can get the mouse position with e.motion.x and e.motion.y for x and y respectively. The tilemap.tilesize variable sets the width of each tile (ex a value of 24 would create a grid of 24x24 tiles) 0,0 is in the top left and it counts up when moving right or down. Let me know if you need any more information, I am happy to help with coding, but not solving this issue.

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