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:lock: Shell without the fun and only pain (:cherry_blossom:solid-memory)
License: BSD 3-Clause "New" or "Revised" License
Makefile 13.86%
C 84.66%
Shell 1.48%
lockshell's Introduction
- ๐ญ Iโm currently working on building up my knowledge base pmmap!
- ๐ฑ Iโm currently learning:
How to Emacs (better)
How to Write Technical Blogs
Building webapps with Kubernetes
- ๐ฏ Iโm looking to collaborate on any
security project
,
- ๐ค Iโm looking for help with lockshell, specifically on any advice around how to handle both signals and user I/O
โ๏ธ Goals (2024):
- To give some idea, about what I can do (or more aptly, what I have worked on):
- If you want to see older projects that I have stopped updating or did not want to work on: Check my del-repos on Gitlab.
lockshell's People
Contributors
Watchers
lockshell's Issues
- Go for creating high-bit pixel art with some corner dithering
Examples
Cool design
Resources
- Get functionality similar to
script
and scriptreplay
- Add Valgrind testing
- Add afl++ ?
- Anything else!
- Use GA to build and test that a build did not fail
- Add Code Climate Badge (maintainability)
- Add Code Climate Badge (code coverage)
- Ensure that are some protections that need to be followed on the
main
branch
- Get License Badge from shields.io