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gdxdemo3d's Introduction

GdxDemo3D

GdxDemo3D is a game project built with libGDX, demonstrating various aspects of the game library, as well as its extensions, such as the physics engine Bullet wrapper and the artificial intelligence library gdx-ai.

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A simple 3D world is included, with a multi storey house and various other items.

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Animated human and dog characters are used as actors in the world. Ragdoll physics allows for dynamic character animation when a human falls down.

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The gdx-ai pathfinding module in conjunction with a navigation mesh handles pathfinding, the gdx-ai steering behaviors module handles character movement while state machines and behavior trees are used to model human and dog brains respectively.

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The Bullet physics library is used to handle collisions and forces between objects.

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Objects in the world can be modified directly in Blender and exported into the game with an automated script.

gdxdemo3d's People

Contributors

davebaol avatar jsjolund avatar

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