Comments (5)
Hi @voronianski, You just needed to move your handlers into the render method.
import { tree, render, element } from 'deku';
import deku from 'deku';
let Button = {
render(component) {
const { props } = component;
function handleClick(e, component) {
e.preventDefault();
let { onToggle } = component.props;
onToggle();
}
return (
<button onClick={handleClick}>
{props.playing ? 'Pause' : 'Play'}
</button>
);
}
};
let Container = {
initialState() {
return {
playing: false
};
},
render(component, setState) {
let { state } = component;
function handleClick() {
setState({
playing: !state.playing
})
}
return (
<div>
<div>Some widget content</div>
<Button playing={state.playing} onToggle={ handleClick} />
</div>
);
}
};
let app = tree(
<Container someProp="someData" />
);
render(app, document.body);
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@chrisbuttery thanks, that should solve the issue. I just thought that creating handlers on every render isn't good idea.
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You also get setState
passed in as the third param to handlers. But generally I just do what @chrisbuttery showed you.
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@anthonyshort alright I'll follow this pattern. Anyway it will be great to have some input on app.set
API as well.
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I'm spending most of tomorrow writing up some documentation so it should make more sense. But the app.set
is a way to load data side-ways into the tree rather than needing to pass it down. It's for external data, like communicating with the your JSON API on the server. We're using it for:
- Routing - since a router is just an external data source
- Getting the logged in user
- Communicating with our JSON API
I guess it's sort of like React's context
object, but you can't modify it as you go down the tree.
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Related Issues (20)
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