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animatorpro / animator-pro Goto Github PK

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203.0 203.0 30.0 9.37 MB

A classic paint program originally for dos

Home Page: https://animatorpro.studio

License: BSD 3-Clause "New" or "Revised" License

C++ 0.71% C 82.93% Assembly 12.39% Objective-C 0.25% Shell 0.01% PHP 0.02% Batchfile 0.81% Pawn 0.02% Roff 0.16% HolyC 0.03% PostScript 0.02% HTML 1.61% COBOL 0.01% Common Lisp 0.05% CSS 0.04% Pascal 0.02% mupad 0.64% Makefile 0.03% OpenEdge ABL 0.21% CMake 0.07%

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animator-pro's Issues

Unit tests ?

I was looking at the code here -

bb5fc49

And wondering, is there any way to do unit tests for C code ?

Some of these functions look like fun things to try and optimise, but there is no way of knowing if the result is the same at present.

pocoscript licenses

It looks as if some of the pocoscripts have restrictive licenses and perhaps they should be removed or the authors contacted to get permission? Or if permission has been given to include them perhaps remove the text saying they can not be distributed etc to make it obvious that they are now ok to distribute.

minidoc.txt

There is a very useful file in the binary download called minidoc.txt that documents a lot of things in the application even if it is written for some early version of Video Paint, so not everything is 100 % accurate. It is still the best documentation I have been able to find so far, and I think it could be useful to also include in the source code repo or even the wiki if that is not a problem with rights or something.

It would make sense to mention it in the readme as well.

add license file

It would help the exposure and discoverability if license file would be included, which is recognized by the github system

Downloads are missing

The downloads link in the README leads to a GitHub 404 page. I am pretty sure there used to be an animator binary available there to download?

I think it would be great if there were binaries for both the original and pro versions on the downloads page. Compiling from source is not that easy.

files of only historic interest mixed with development code

I find the current code layout a bit confusing with the different Animator versions all together. Perhaps it would be better to have the development code (if any new development is going to happen?) alone in the repo and split out the original code dumps into their own repos or at least their own branches? Anyone looking for what the original code looked like could still easily find it.

Also many of the text files seem to be of historical interest only. While I did find them interesting and I am sure many others do as well, original bug reports and such are not of much help when looking at the current code. It is impossible right now to know if some of them even still applies for instance. If some old bug report or feature request is still valid it might serve better being transferred to a GitHub Issue, and all the text files could be moved out of the way?

Project web site dead.

animatorpro.org is dead. :-( It says:

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