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unity-shadergraph-sketches's Introduction

👋 Hi, I'm Andy, a Generative Designer based in Montreal, Canada.

I graduated in 2013 with a Master in Computer Science from Université Lyon II. I have a robust background in the video game industry with over 10 years of experience at compagnies like Ubisoft and EA Motive.

Since 2019, I've embarked on a freelance journey, collaborating with teams at different studios around the world. This has led me to work with a wild range of technologies like Unity, C++, GLSL, JavaScript/Typescript and p5js.

I'm always available for a quick chat, talk about projects and collaborations! Feel free to say hi at [email protected]

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For a glimpse of my personal work, check out the following links:

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