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gvr-scenekit's Issues

Animating Nodes

I tried to animate nodes using SCNAction & CABasicAnimation but the objects are not moving.
Do you have an idea about the reason of this issue?

Render Video

I'm trying to render video using a SpriteKit scene as the material of a SceneKit plane. However, it crashes on eyeRenderer.render(atTime: renderTime)

Failed to create IOSurface image (texture)
Assertion failed: (result), function create_texture_from_IOSurface, file /BuildRoot/Library/Caches/com.apple.xbs/Sources/Jet/Jet-2.26/Jet/jet_context_OpenGL.mm, line 570.

Is it possible to play video in a SceneKit scene when using SCNRenderer?

Here's the project with my modifications:
GVR-SceneKit-video.zip

How can I use a .SCN file?

I would like to be able to load a .SCN file instead of creating all the geometry in the scene programatically.

e.g.,

let scene = SCNScene(named:"myscene");

Is this possible?

Hotspot support?

Hello!
Thank you for the awesome library!

I am wondering if there is hotspot support.

Thanks

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