Comments (7)
Thanks, RenΓ©! That made things a lot easier.
BulletSharp PInvoke is now on nuGet: https://www.nuget.org/packages/BulletSharp/
The solution to copying libbulletc.dll was to use a .targets file.
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Hi!
I'm thinking of putting up the PInvoke version of BulletSharp since it's cross-platform and getting more and more stable.
What I haven't figured out is how to copy the right version of libbulletc.dll to the output directory based on the target platform (x86, x64, AnyCPU).
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+1
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NuGet doesn't play nicely with platform-dependent assemblies yet:
http://nuget.codeplex.com/workitem/679
Looks like they're fixing this in NuGet 3.0. Until then I won't bother hacking around it.
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Hi there!
Are there any news about the nuget package? π
Regards.
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Maybe this could help you:
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Nice work! I'll use it π
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