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AndresTraks avatar AndresTraks commented on July 28, 2024 2

Thanks, RenΓ©! That made things a lot easier.
BulletSharp PInvoke is now on nuGet: https://www.nuget.org/packages/BulletSharp/

The solution to copying libbulletc.dll was to use a .targets file.

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AndresTraks avatar AndresTraks commented on July 28, 2024 1

Hi!
I'm thinking of putting up the PInvoke version of BulletSharp since it's cross-platform and getting more and more stable.
What I haven't figured out is how to copy the right version of libbulletc.dll to the output directory based on the target platform (x86, x64, AnyCPU).

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dazerdude avatar dazerdude commented on July 28, 2024

+1

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AndresTraks avatar AndresTraks commented on July 28, 2024

NuGet doesn't play nicely with platform-dependent assemblies yet:
http://nuget.codeplex.com/workitem/679

Looks like they're fixing this in NuGet 3.0. Until then I won't bother hacking around it.

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rejurime avatar rejurime commented on July 28, 2024

Hi there!
Are there any news about the nuget package? πŸ˜„
Regards.

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rejurime avatar rejurime commented on July 28, 2024

Maybe this could help you:

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rejurime avatar rejurime commented on July 28, 2024

Nice work! I'll use it πŸ˜‰

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