Comments (4)
Yes, I'm just finishing some things like adding multithreading and upgrading graphics frameworks.
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2.87 is released now.
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Hi,
Is this the latest sdk with Bullet physics 2.87 implementation or latest bullet physics implementation.
Can you give me the link for the source, because I saw the last update or commit on project was 8 months ago for generic.
Thank you very much for your support
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I used the latest repository versions from yesterday, so:
https://github.com/bulletphysics/bullet3/tree/c149840264dacb7daed46782bb5c02a4248ade53
https://github.com/AndresTraks/BulletSharp/tree/aeeda3814df41e79f753f32bdbfb0c77e7bade08
The 2.x branch isn't being updated much, so I expect that BulletSharp can also be compiled against the exact Bullet 2.87 release version.
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Related Issues (20)
- how to compile dll from src? HOT 1
- Hi Vb.net developer issue when I try to remove ridgid body!!! HOT 3
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- Build instructions for non C++ developers HOT 2
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- btTransform wrapper HOT 4
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