Comments (1)
Submitted this for the wrong project. I meant to submit if for BulletSharpPInvoke.
BTW I switched the marshaling decorator to [in,out] from [out] and the problem is fixed. This may be a bug/difference with Mono versus .Net (Unity uses Mono). I looked at the documentation and it suggests that both [In,Out] are needed for the caller to receive the results. https://msdn.microsoft.com/en-us/library/hk9wyw21(v=vs.110).aspx
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