anchan828 / property-drawer-collection Goto Github PK
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License: MIT License
カスタムプロパティの作品集
License: MIT License
Hi,
Very impressed by your attributes!
I stumbled upeon your work while searching on how to create an attribute like "RequireComponent" , and how to get the type value within the script to use it in a propertyDrawer.
Any hints or an example of a RequireComponent attribute would be great :)
Thanks
Jean Fabre
well, i added scene name attribute to a test string, but it shows nothing in the inspector, no errors but nothing shows in GUI
シーン名が保存されないと言うより、初回取得時に設定するようにしてないだけなのでその処理を加える。
I found no indication of what license all these source code files are in. Are they free to use? I would really like to use these. Maybe put a license file somewhere?
Hi
i tried your texture drawer, but textures seem to flicker in inspector, sometimes they become totally invisible, is it a known bug or is it just me?
another thing, i'm sure you have seem this page :
http://blogs.unity3d.com/2012/09/07/property-drawers-in-unity-4/
and i think you are the only one capable of making the [Popup] and [Angle] drawers, i tried my hand on popup one but wasn't able to make one
will be happy if you can develop them too.
by the way, i have a question, let's say that i have two bools and three float parameters in animator control, now how can i assign your paramator features to them? i mean how can i address special parameter to a special variable in script using your paramator?
thanks for all your works man
hi
i tried your Label search attribute, but it seems you forgot to put all the code in it, basically it's all empty !
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