For some reason, I'm getting some random numbers on each run of LatentModel. I think I'm missing something around GSL objects. There should be some sort of memory leaks somewhere!
0, 0, 2.05456e+75, 5.52879e+77, 0,
0, 0, 1.23501e+76, 4.48031e+77, 0,
0, 0, -2.24039e+76, 4.04504e+77, 0,
0, 0, -1.45269e+76, 5.52966e+77, 0,
0, 0, -2.07961e+76, 4.01971e+77, 0,
0, 0, 5.43956e+75, 4.23671e+77, 0,
0, 0, -3.99033e+76, 5.56146e+77, 0,
0, 0, -3.47867e+76, 4.96207e+77, 0,
0, 0, 7.20501e+75, 3.80143e+77, 0,
0, 0, -1.10645e+75, 3.64027e+77, 0,
0, 0, -1.18544e+76, 6.17301e+77, 0,
0, 0, 1.46627e+76, 3.4118e+77, 0,
0, 0, 1.3695e+76, 4.96148e+77, 0,
0, 0, -3.14138e+76, 5.12844e+77, 0,
0, 0, 1.74546e+76, 3.35249e+77, 0,
0, 0, -4.6738e+74, 3.96898e+77, 0,
0, 0, -5.71553e+75, 4.80193e+77, 0,
0, 0, -3.9907e+75, 4.9927e+77, 0,
0, 0, 6.60881e+75, 3.43659e+77, 0,
0, 0, 1.84006e+74, 6.81138e+77, 0,