This is a library to ease off game development, mirrored in C++ and C# (some cases both in NetFramework and NetCore). It will makes lots of implementation easier.
- Analytics
- A small analytics system to collect Source/Sink data
- ASCII Serializer
- Serialization based on ASCII formats (currently only JSON)
- Binary Serializer
- Serialization based on Binary fromat
- Common API
- Server-side purchase validation
- Server-side push notification
- Common
- Compression
- Cryptography
- Array Extension
- List Extension
- String Extension
- File system helper
- Singleton
- Object Pool
- Reflection Extension
- Time utilities
- Command line arguement parser
- Bitwise Helper
- CRC32 algorithm impl.
- Math Helper
- Random algorithm impl.
- Web request helper
- Database
- Connection Helper
- Query helper
- Math Parser
- Math expression parser and evaluator
- Networking
- Server/Client networking
- TCP, UDP and RUDP protocols
Ensure you have Visual Studio 2017 or 2019 (Community Edition is acceptable)
Open up Framework.sln
Build
Tests are already placed inside the solution
Contact me on [email protected]
Want to help me, Great!
So, let me know