(Requires legally owned copies of each games, game assets are not provided.)
Official releases will not be available until the project reaches a playable state. You can follow the development progress on the public discord.
> git clone https://github.com/OpenIW/OpenIW
> git clone https://github.com/microsoft/vcpkg
>
> .\vcpkg\bootstrap-vcpkg.bat
> .\vcpkg\vcpkg install protobuf --triplet x86-windows
> .\vcpkg\vcpkg install protobuf --triplet x64-windows
> .\vcpkg\vcpkg integrate install
>
> cmake OpenIW -A Win32 -DVCPKG_TARGET_TRIPLET:STRING="x86-windows" -DCMAKE_TOOLCHAIN_FILE:STRING="vcpkg\scripts\buildsystems\vcpkg.cmake"
> start .\OpenIW.sln
The documentation is generated from the repository source codes directly. It contains all necessary resources including source code snippets, details on execution of the programs, diagrammatic representation of program flow, and links to external resources.
Thanks to all the people who contributed directly or indirectly in making this project possible.
OpenIW is licensed under the GPLv3 and is not affiliated, associated, authorized, endorsed by, or in any way officially connected with Activision Blizzard, Inc.